![]() But I admit, I missed the opportunity to find love while adventuring out in the cosmos. Fans who are sick of the "if we have three conversations, we're in love" approach from similar might see this as a breath of fresh air. Just be aware that while you can develop deep relationships with all of your companions, you can't romance any of them. In fact, your character doesn't have to be particularly good at anything - with the right skills, your party members will pick up all the slack. They can also invest in perks that confer their conversational and environmental skills on you (Persuade or Engineering, for example). If you're so inclined, you can invest in a skill called Leadership, which improves your team cohesion and how often your party members can use their special skills. What sets them apart from most RPG party members is how much you can lean on them, both in and out of combat. Granted, those are both pretty standard in other games as well. ![]() They also have long-running quests that advance their own personal narratives. Many of them join as part of the main story, meaning they drive the plot forward. Your companions in The Outer Worlds can definitely do this, but they've also got a lot more going for them. In a lot of RPGs, your party members are basically just there to soak up and dish out damage in combat. (Image credit: Private Division) Your companions feel integral to the world It's almost inconceivable for two people to make the same Outer Worlds character, and since both combat and noncombat skills are vital to success, there's no "wrong" way to build a character. As you level up, you'll be able to improve your skills, as well as select Perks, which can improve your health, skill recharge time or cohesion with your party. Past that, there are seven skills, like Melee and Ranged, each of which has two or three sub-skills, like one-handed weapons or handguns. It's really about what matters to you more - weapon speed or critical hit frequency, for example. There is no "optimal" character build, because every attribute can theoretically be helpful to any playstyle. Each one affects your skills, as well as secondary characteristics, such as melee weapon damage or health regeneration. And if you're so inclined, you can go pretty deep into these before you ever take your first steps into Halcyon.įirst, you'll have to choose your favored attributes among Strength, Dexterity, Intelligence, Perception, Charm and Temperament. But then, you start choosing your skills and attributes. Choosing sex, skin tone, eyebrow height - it's a pretty deep character creator, but lots of other games have similar setups. (Image credit: Private Division) You can customize your character - a lotīefore The Outer Worlds even starts, you have to create your protagonist.
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